so one day when I looked at the screen, there were this couple GMs running around shouting obscenities, setting everything on fire. We did pick a relatively secluded place for the farming operation, but either someone randomly happened to pass by and report us, or someone noticed there were NO SHEEP anywhere in the whole world anymore. apparently some GMs noticed something was wrong. Rinse and repeat, in short time we got enough gold to upgrade to a castle.īut just before we moved. Then it was just a matter of leaving someone with an auto clicker to collect all the wool over and over, and periodically pick whichever vendor paid most for it, and dump it all. we got this idea: buy a house, go around the whole map taming sheep, that would follow you through a portal, and leave them trapped inside this house. The buying price for stuff like wool, would vary wildly, in the order of x100, and you could sell all you had at that price before it reset to "market prices" in like 15 minutes or so. Horned leather armor average price: 2.I used to play on an unofficial UO shard, and one of the things we noticed, was that with much fewer people, economy was kind of "interesting", especially around the less popular towns. Spined leather armor average price: 1.5k per suit Normal leather armor average price: 1k per suit Tarotcards average price: 1M (unique), 25k (common) This means that some of these items can have three or more copies. If unique rares go "inactive" - that is, they are held in a bank account or on a person who has not logged in for 90 days - they are considered to not exist, and not counted towards the maximum of two. In many cases, only one exists so far, simply due to the other copy not being given out yet. Unique RaresUnique rares on UOR are typically limited to a quantity of two each. Pigsfeet average price: 400k (red), 150k (white), 100k (light purple) Jarshalffull average price: 15k to 300k (check database for quantity) Jarsfull average price: 15k to 300k (check database for quantity) Jarsempty average price: 15k to 300k (check database for quantity) Beyond this factor, a subjective measure of aesthetic appeal can also contribute to high and low values.īookcasefull average price: platinum reward Spawning RaresRares are valued based primarily on their scarcity. I am certain I missed some things, and would like this to be as comprehensive as possible. If it's on a vendor and you are pointing to it still being there, it is hard to take this as a sign of the value of the item, since no one is buying it at that price.ħ) The most valuable feedback at this stage is ideas on new items to add. It could mean I disagree with your assessment, or it could mean I just haven't updated the post yet.Ħ) "_ is worth _, that's what _ vendor is selling it for." If an item is selling on a vendor, and is no longer there, the price it sold for is a good indicator of the market. However, please do not be offended if you suggest a price for something and I don't change it immediately. For a unique/server rare, it of course holds a ton of sway.ĥ) I am definitely open to feedback about prices. One data source means consistent price guidance.ģ) These prices are my estimate based on what I see on vendors, on the market, recent sales, quantity in the database, etc.Ĥ) For the most part, a recent sale of an item of which there are dozens or hundreds is not enough to make me adjust the price here wildly. 0) Yes, this guide is going to have its subjective elements, but I will try to be as objective as possible.ġ) The reason I went through all of this work is because it was a common request from many players.Ģ) My goal is to have a sustainable system that is easy to update and also feeds the "price check" system in IRC.
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